GREENCITY ARCHITECTS VR 360 TOUR
Our latest project involved creating a fully immersive 360 VR tour application tailored for the Meta Quest 2 and 3 platforms. The goal was to provide users with an interactive experience where they can explore a house virtually, complete with navigational hotspots, pop-up information, and voice narration.
Services
• XR System Development
• Backend Development
• User Interface & User Experience Design Creation
• 3D Modeling, Animation & Rendering
Duration
3 Months
Services
• 3D Modeling
• 360 Rendering
• 360 VR Application Development Publication
• Developed the application for Meta Quest 2 and 3 platforms, ensuring smooth VR performance.
Duration
4 Months
Project Overview
We recently completed a 360 VR tour application designed for the Meta Quest 2 and 3 platforms, providing an immersive and interactive experience. Users can navigate through the virtual environment using hotspots, allowing them to explore different areas of the house. Additionally, key information pops up during the tour, enhanced with voice narration for a more engaging experience. The project involved 3D modeling, 360 rendering, and Unity application development, delivering a seamless and informative virtual tour from start to finish.
Services Provided
Requirement Gathering
Comprehensive discussions to understand client needs and goals.
3D Modeling
Created highly detailed models using Blender.
360 Rendering
Produced immersive 360-degree visuals.
360 Rendering
Developed the application for Meta Quest 2 and 3 platforms, ensuring smooth VR performance.
Interactive VR Tour
Enabled user navigation via hotspots with pop-up information and voice narration.
End-to-End Delivery
Complete project management, from initial consultation to final deployment.
Key Features
High-quality 3D models with realistic textures and lighting.
Fully immersive 360-degree environment optimized for Meta Quest 2 and 3.
Intuitive hotspot navigation for exploring different areas.
Pop-up information boxes integrated with voice narration.
User-friendly interface for easy interaction in virtual reality.
Scalable design to accommodate future updates or expansions.
Project Execution
We started by conducting in-depth consultations with the client to understand their vision and objectives. Once the requirements were clear, we moved on to creating detailed 3D models in Blender, focusing on accurate representation of the space. These models were then rendered in 360 degrees to create an immersive environment. The final step involved integrating the models and 360 visuals into Unity, where we developed a fully functional VR application for Meta Quest 2 and 3. The application featured interactive hotspots for easy navigation, pop-up information, and voice narration, all while maintaining high performance and a smooth user experience.
CONCLUSION
This 360 VR tour application exemplifies our expertise in developing immersive experiences, from initial concept to final product. By leveraging advanced tools like Blender and Unity, we delivered an engaging and fully interactive virtual tour for Meta Quest 2 and 3 platforms. The result is a highly realistic and informative VR experience that meets and exceeds client expectations.
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